Cheat Three Kingdoms 2 Facebook

Posted on

Romance of the Three Kingdoms II Cheats For Super Nintendo

Dynasty War - Three Kingdoms Hack When i finally saw this hack i knew it is the one. See more of Dynasty War Three Kingdoms Hack on Facebook. Three Kingdoms cheat.

Three Kingdoms Korea

  1. Easy Spoils

    When attacking and taking a province there is a chance of receiving a Spoils-of-War. Most spoils allow you to increase a characters IQ, War, or Charm while increasing their loyalty to the maximum. A few spoils provide other benefits such as fast recovery from illness or protection from being captured. When attacking and taking province 10 you can obtain a normal spoils-of-war every time until you have all of the normal spoils. AI controlled rulers do not receive spoils, so allowing an AI controlled ruler to take or occupy province 10 will allow a player controlled ruler to retake the province for another spoil.

    Mafia 2 kurtlar vadisi pusu modu indir. Contributed by: chaoyun2k

  2. Surefire Fire

    Starting a fire is often uncertain, but one time per battle a player controlled party can start a fire without fail. Choose Attack, Fire, the direction, and then press the Start button. This will start a fire even on the castle. This DOES NOT work if it is raining and can be extinguished by rain before any harm is done, so choose a good day for a surefire fire. If a player controls both parties in the battle then each party gets one surefire fire.

    Contributed by: chaoyun2k

Walkthroughs & FAQs

TypeNameFile Size
General FAQsFAQ/Strategy Guide by admtanaka69K
General FAQsFAQ/Strategy Guide by KR Zhang46K
In-Depth FAQsGeneral Statistics by DragonAtma22K
In-Depth FAQsScenario/General Statistics by Marsil7987K
Secrets FAQSecrets FAQ by bgardn79K
Jump to navigationJump to searchFacebook
Portal
ReleasedMay 1, 1997[1]
Sizebetween 221–228 cards, depending on language
Expansion codePOR
First set in the Portal block
PortalPortal Second AgePortal Three Kingdoms
5th EditionWeatherlight
Portal Second Age
ReleasedJune 24, 1998
Size165 cards
Keywordsnone
Mechanicsnone
Development codeNone
Expansion codePO2
Second set in the Portal block
PortalPortal Second AgePortal Three Kingdoms
ExodusUnglued
Portal Three Kingdoms
ReleasedJuly 6, 1999
Size180 cards
KeywordsHorsemanship
Mechanics'Zodiac' cycle
DesignersHenry Stern (lead)
Development codeNone
Expansion codePTK
Third set in the Portal block
PortalPortal Second AgePortal Three Kingdoms
Urza's DestinyStarter

Portal is the name given to the three Magic: The Gathering starter level sets. The original Portal was released on May 1, 1997, followed by Portal Second Age on June 24, 1998 and Portal Three Kingdoms on July 6, 1999.[1][2] The Portal set was inspired by Chinese mythology; Three Kingdoms in particular by Chinese historical novel Romance of the Three Kingdoms by Luo Guanzhong.[3][4]

Set history[edit]

Romance Of The Three Kingdoms 2

Portal was Wizards of the Coast's first major attempt at a set that new players could come into the game and understand. Back before the major rules changes brought forth by 6th Edition, Magic rules were more complicated; today, they are simplified with the addition of the stack. The three Portal sets attempted to mitigate the complexity.

As of October 2005, all cards Portal, Portal Second Age, and Portal Three Kingdoms are legal in Vintage and Legacy tournaments.

Mechanics[edit]

No new mechanics were introduced with Portal, but there were several 'simplifications' made to the game through things left out of the set. Instants did not exist within the set (instead, every 'one-shot' spell was a sorcery; however, some sorceries could be played at particular times uncommon to sorceries but normal for instants; most of these cards have since received errata making them Instants). All rules text was in boldface. All flavor text and reminder (italicized) text was not boldface. To separate rules text and flavor text, the cards utilized a line with a slight bulge on both top and bottom; this makes the line look like a very elongated diamond. Rather than using the words 'block', 'graveyard' and 'library', Portal used the words 'intercept', 'discard pile' and 'deck'. Portal cards had no creature types.

Second Age also did not have Instants, though a number of Sorceries in the set have since received errata from Wizards of the Coast retroactively changing their card type to Instants. It also carried over the different style for rules text. Portal Second Age cards dispensed with the 'Summon' wording for creature spells, and were the first to word them as 'Creature -- type' that was adopted with 6th Edition. In Second Age, 'block' remained as it was, replacing 'intercept' from Portal. Similarly, 'graveyard' re-replaced 'discard pile', and 'library' re-replaced 'deck'.

Portal Three Kingdoms is the only starter level set to introduce a new keyword ability into the game: 'Horsemanship', an evasion ability that works like flying in that creatures with horsemanship can be blocked only by creatures with horsemanship. Creatures with horsemanship can block creatures without horsemanship as well, but not be blocked by creatures with flying, likewise Horsemanship creatures cannot block flying creatures. As such, these creatures are effectively 'unblockable' by almost all other creatures. There was controversy when the set became tournament legal, as some players thought that cards with the horsemanship ability should be errata to have flying instead. Wizards of the Coast initially considered making this change but decided against it, stating that the creatures with horsemanship are rare and not aggressive enough to make an impact on vintage formats. Horsemanship has become an obscure ability due to the limited production and geographical release of the set, and Wizards have stated that it will be unlikely that horsemanship will return on new cards in the future. With the release of Time Spiral, Wizards returned a vast number of older pre-8th Edition keyword abilities and mechanics; horsemanship was not among the mechanics that returned. The Magic the Gathering Online set Masters Edition III included a number of cards from the Portal Three Kingdoms set including ones with horsemanship.

Notable cards[edit]

Notable cards in the Portal sets include Imperial Seal, Ravages of War, Rolling Earthquake

References[edit]

  1. ^ ab'Portal Spoiler List'(TXT). Wizards.com. 1997. Retrieved 2007-07-13.
  2. ^Wizards of the Coast (1998-06-25). 'Portal Second Age Spoiler Cardlist'. Retrieved 2010-03-08.
  3. ^Miller, John Jackson (2001), Scrye Collectible Card Game Checklist & Price Guide, p. 520.
  4. ^Moursund, Beth (2002), The Complete Encyclopedia of Magic The Gathering, p. 720.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Portal_(Magic:_The_Gathering)&oldid=890950521'
Categories:
Hidden categories: